11/22/2023 0 Comments Contra rebirth thank youIt is the twelfth original installment in the Contra series. With Dual core the game hangs after the menu, the same happens with Defer EFB copies enabled. Contra ReBirth is a 2D run and gun video game developed by M2 and published by Konami for WiiWare. THIS IS A MUST ON WIN10 FOR MOST OF THE WII WARE GAMES SUCH AS "CASTLEVANIA REBIRTH", "GRADIUS REBIRTH" etc.Ĥ20FPS with Single core, D3D12, 3x IR, 4x SSAA, 16x Anisoptropic filtering and EFB to texture only. ALSO do not use "Force Texture Filtering" it will give graphics corruption. It works perfect whithout flaws (tested it in a full run), to avoid the black screen you need to uncheck the dual core option (With Dual Core option ON it gives insta-blackscreen after the title screen) and to avoid having a black screen between stages you need to uncheck the "Store EFB" the game need to copy EFB to RAM on WIN 10. The game didn't gave me a black square covering 90% of screen until I paused and went to title for a new game. Disable Dual Core support or the game hangs while starting a new game. Works perfect (a few lags here and there, but that might be me and a reinstall scheduled after years). Half way into stage two 90% of the screen is cover up in black. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. ![]() ![]() If you have ever played Alien Wars, you’ll know that there’s always too much action onscreen.Compatibility can be assumed to align with the indicated revisions. The overall controls are obviously excellent, and the gameplay is so ridiculously simple that pretty much anyone can play the games (but very few will actually beat them), however the games feature the same visual hindrances from their original releases, with the NES Contras suffering from flickering and Alien Wars suffering from major framerate drops whenever there’s too much action onscreen. When I say that the collection features high-fidelity emulation, I really mean that the games play exactly as they used to many years ago. You can also choose between a handful of screen sizes, filters, and screen effects, that is if you really want to make your games look as bad as they used to look in your CRT screen. Case in point: the first stage begins on a spaceship orbiting Earth, where the only plausible way in is by bursting through a wall, Kool-Aid style. That means high-fidelity emulation, save states, co-op gameplay, the lack of a button remapping feature, and a bonus book. Contra ReBirth review Reviewed Septemdementedhut says: 'What I love about Contra ReBirth is, for being a manly, run 'n gun title, it doesn't take itself seriously. The compilation has been developed with the same care and extra content featured in the other Konami collections. ![]() I was expecting the Game Boy Contra to be as underwhelming as the Castlevania ones. I do think that Konami and M2 should have added a few more titles, such as the Game Boy version of Alien Wars, as well as the WiiWare exclusive Contra ReBirth, but the overall library is pretty good. You may be thinking that adding regional variants of these games sounds like a lazy attempt at adding filler to the collection, but in the case of Contra, it actually makes sense, as the Famicom title is a lot easier than the NES version, and the Probotector games feature completely different visual assets, with a much more robot-oriented art style. The Contra Anniversary Collection features the following games: the original Contra and Super Contra arcade games, both the Japanese and North American versions of the NES Contra, Super C, the fantastic SNES title Contra III: The Alien Wars, Operation C, Contra Hard Cops, as well as the PAL versions of both Operation C and Contra III, weirdly named Probotector, and Super Probotector Alien Rebels, respectively. The original is still ridiculously hard, but damn if it isn’t fun.
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